Classroom pilots and testing phases where NVC Games modules are validated with students and teachers in Portugal, Türkiye, Italy and Estonia.
Each of the six gamified NVC modules follows a development → pilot → review cycle under WP2. Partner schools run classroom pilots, collect learner feedback and assessment data, and feed results into TPM reviews and module revisions.
School pilots
Aligned with the WP2 module timetable (Cultivating Peaceful Communities.pdf, Project & WP Summary.pdf).
Milestones
Each card links to a pilot milestone with dates, host country, and module focus. Add photos and evaluation summaries from the admin panel as pilots conclude.
A pilot study in Portugal tested the project's educational content, activities and gamified materials; participant feedback feeds their evaluation and improvement.
Module 3 “Empathy in Action” is presented to participating teachers and implemented with students in Kastamonu schools on 21–25 September 2026, followed by an evaluation with the teachers.
Module 4 “Needs, Not Battles” will be presented to teachers and implemented with students in Italy on 1–5 February 2027, with sample activities and an evaluation with the teachers.
Module 5 “Words that Heal” will be presented to teachers and implemented with students in Estonia on 3–8 May 2027, with sample activities and an evaluation with the teachers.
Module 6 “The OFNR Time Machine: Anti-Bullying Edition” will be presented to teachers and implemented with students in Kastamonu on 3–8 May 2027, with an evaluation together with the teachers.
Contact the coordinating institution for information on pilot schools, participation, and evaluation materials.